Tuesday, 19 May 2020

ANTONYMS FOR GENERAL COMPETITION

ANTONYMS

Cold                     Hot

Live                     Die 

Lead                     follow 

employ                 dismiss 

Dry                     wet 

Long                     Short 

Land                     water 

liberty                 slavery 

Love                     Hate 

Like                     Dislike 

Bow                     stern 

think                     guess 

Question                 Answer 

Gay                     Grave 

Stationary                 moving 

work                     rest 

Asleep                 Awake 

Rejoice                 Mourn 

Dynamic                 static 

worker                 drone 

Front                     Back 

Pleasant                 Disagreeable 

centrifugal                 centripetal 

familiar                 strange 

Joy                     Sorrow 

Success                 Failure 

oriental                 occidental 

freedom                 captivity 

Begin                     Cease 

Harmony                 Discord 

miser                     spendthrift 

barren                 fruitful 

Find                     Lose 

Blessing                 Curse 

sober                     intoxicated 

sacred                 profane 

Friend                 Enemy 

Generous                 Mean 

spacious                 limited 

virtue                     vice 

Dead                     Alive 

Velour                 Cowardice 

future                     past 

wisdom                 folly 

Busy                     Idle 

Bravery                 Cowardice 

abundance                 scarcity 

polite                     rude 

Sweet                 Sour 

Advance                 Retreat 

common                 rare 

proper                 common 

Bright                     dull 

Arrive                     Depart 

simply                 complex 

Attack                 Defend 

True                     FALSE 

Before                 After 

ally                     enemy 

bashful                 bold 

Start                     Finish 

Appear                 Vanish 

teach                     learn 

inhale                     exhale 

Ugly                     beautiful 

Everywhere                 Nowhere 

natural                 artificial 

expand                 contract 

Near                     far 

Earth                     Sea 

polite                     saucy 

victor                     vanquished 

Kind                     cruel 

Hill                     Valley 

summit                 base 

antecedent                 consequent 

Mountain                 Plain 

apex                     base 

eager                     reluctant 

Ever                     never 

Right                     Left 

cloudy                 clear 

order                     chaos 

Bless                     curse 

Public                     Private 

dawn                     duck 

certain                 doubt 

Adult                     child 

Acute                     Obtuse 

ascend                 descend 

venial                     unpardonable 

North                     south 

Lazy                     Industrious 

vacant                 occupied 

rigid                     flexible

Absent                 present 

Master                 Servant 

hope                     despair 

novice                 veteran 

Poor                     rich 

Arrive                     Depart 

interior                 exterior 

industry                 sloth 

Right                     wrong 

Remember                 Forget 

permanent                 temporary 

accelerate                 retard 

Win                     lose 

Appoint                 Dismiss 

obey                     command 

benevolent                 malevolent 

Peace                     war 

Knowledge                 Ignorance 

negative                 positive 

compulsory                 voluntary 

Rough                 smooth 

Placid                     ruddy 

conceal                 reveal 

analysis                 synthesis 

Coarse                 fine 

Raw                     cooked 

hide                     show 

surplus                 deficit 

Top                     bottom 

Help                     hinder 

singular                 plural 

prosperous                 indigent 

Buy                     sell 

Accept                 refuse 

foreign                 native 

consent                 dissent 

Life                     death 

Robust                 feeble 

smile                     frown 

include                 exclude 

Proud                     humble 

Good                     bad 

multiply                 divide 

transverse                 longitudinal 

Easy                     difficult 

Big                     small 

wax                     wane 

attract                 distract 

Cheap                 dear 

Clever                 stupid 

prosperity                 adversity 

amateur                 professional 

Inside                     outside 

Here                     there 

victory                 defeat 

confine                 release 

Give                     take 

first                     last 

superior                 inferior 

orthodox                 heterodox 

Hit                         miss 

early                     late 

level                     steep 

pure                     adulterated 

Wide                     narrow 

fat                          thin 

liquid                        solid 

lovely                        repulsive 

Loud                          soft 

join                            separate 

pardon                        punish 

graceful                       hideous 

Clean                            dirty 

light                               dark 

complainant                 defendant 

pugnacious                   peaceful 

Weep                             laugh 

Day                               night 

Aptitude test shortcuts

APTITUDE SHORTCUTS ON PROFIT AND LOSS


Now we are going to start the Second Module on Maths Shortcuts in which we discussed about Profit and Loss Shortcuts. Approximately two or three question in every bank exam or in other Government job exam such as SSC CGL exam surly comes from this topic of Profit and Loss. So learn these shortcut tricks to solve the maths problem in just few seconds. Here is the first one Shortcut for Profit and Loss Method.

 

SHORTCUT (1): To find out the selling price in any item in any given question we have to use the following shortcut formula:

Selling Price (sp) = (100 +  (gain/loss)) /100 * Cost Price (CP)

Now by using the above formula we can solve any maths problem related to profit and loss within few second. Lest see some example related to this formula:

 

Example (1): A person bought a bicycle for Rs 250. For how much should he sell it so as to gain 10% profit on it?

Solution: In this problem we have to find out the selling price for which the person will get the 10% profit. So by using the Maths Shortcut (1) we have:

Selling Price (SP) = (100 + 10)/100 * 250

                       = 275 (So selling price should be this one to gain the 10% profit on it)

 

 

Example (2): A shopkeeper purchased a Book for Rs 560. For how much he should sell it so he gets 10% loss on it.

Solution: Again by using the Maths Shortcut (1). But in this we have to find out the selling price so that loss occur so we have to use subtraction as shown below in the solution.

Selling Price = (100 – 10) / 100* 560

                      = 504.

 

 

Percentage Shortcut (2):  If the price of the any product isincreased or decreased by “r%” then there is decrease in the consumption so as not to increase the expenditure:   “ r/100+ r *100”, (We add when there is increase and subtract when there is decrease in percentage).

 

Now we will take four different examples with different problems to make this percentage shortcut concept clear to you. So take a deep look into this and understand it properly.

 

Example 1: Suppose if the price of salt falls down by 10%. Now how much percent (%) must increased by the householder so that its consumption remain same as there is no decrease the expenditure.

Solution: By using percentage shortcut (2):

The increase in consumption= 10/100-10*100

                                                          =11.11% (Increase the Consumption)

 

Example 2: If the employee A’s salary is 25% more than the employee B. Then how much percent (%) the salary of B's is less than that of  salary of employee A.

Solution: Again by using the Percentage Shortcut (2) we have the following:

B's salary is less than that of employee A salary =25/100+25*100

                                                 =20 %(B salary is 20% less than the salary of A)

 

Example 3: Now if the employee A's salary is 30% less than that of B then how much percent is B's salary is more than that of employee A.

Solution:  Employee B's salary is more than that of A= 30/100-30*100

                                      =42 %(Employee B salary is 42% is more than Employee A)

 

Example 4: The price of Diesel is increased by 30%. By how much Diesel a car owner must reduce his consumption in order to maintain the same budget.

Solution: Reduction in consumption of diesel: 30/100+30*100

                                                        = 300/13 %( Reduction in the consumption)

Your Personal Architecture Assistant

SKETCHUP FREE PLUGIN - EXTRUDE TOOL

Introduction Creating complex 3D shapes in SketchUp often requires more than the standard set of tools. While SketchUp’s native push-pull to...